June 13, 2016

Videogames for Social Impact, Learning, and Health

Location: Cafe

8:30am - 10:00am EDT

Come meet President of Games for Change, Susanna Pollack, and learn about the power of video games for social good! Susanna will highlight world-changing projects that show how games are being used in neuroscience and health, education, social issues, and civics. Learn about the annual two-day Games for Change Festival, happening at The New Schools’s Parsons School of Design on June 23-24.

REGISTER HERE



About Games for Change G4C LogoGames for Change, an NYC-based nonprofit founded in 2004, facilitates the creation and distribution of social impact games that serve as powerful tools in humanitarian and educational efforts. To further grow the field, Games for Change convenes multiple stakeholders, highlights best practices, incubates games, and helps create and direct investment into new projects.

The Games for Change Festival remains the leading international event that unites game creators with organizations and thought leaders who are incorporating gaming into diverse industries including: education, health and social issues. Over the years, the festival has played host to notable speakers ranging from Vice President Al Gore to the Honorable Supreme Court Justice Sandra Day O’Connor. For additional information on keynote speakers and the latest news on all programming, please visit our website.

About Susanna Pollack
Susanna Pollack is the President of Games for Change. With a background in media and entertainment, she now leads the nationally recognized organization and produces the annual Games for Change Festival, the largest gaming event in NYC as well as the Games and Media Summit in partnership with the Tribeca Film Festival. Susanna also works closely with organizations that are actively pursuing digital games to further their public or CSR mission. For clients, including American Express Foundation, United Nations, Carnegie Foundation, Ad Council, and McKinsey Social, she has initiated dozens of programs to advance the games for good sector.

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